[{"data":1,"prerenderedAt":78},["ShallowReactive",2],{"detail-storyboard-cinematic-2844":3},{"image":4,"related":16},{"id":5,"url":6,"thumb":6,"prompt":7,"prompt_cn":8,"prompt_en":7,"tags":9,"title":12,"source_repo":13,"date":14,"width":8,"height":8,"slug":15,"urlWebp":6,"thumbWebp":6},2844,"\u002Fimage\u002F926b861b63344906.webp","Create a {argument name=\"grid layout\" default=\"4x3\"} borderless grid where each panel is an independent image of the {argument name=\"subject\" default=\"a young woman\"}. Maintain strong subject consistency across all panels, with consistent color and lighting. Depict {argument name=\"theme\" default=\"childhood memories\"} with a {argument name=\"mood\" default=\"warm, nostalgic\"} mood in {argument name=\"style\" default=\"nostalgic cinematic realism\"} style. No text. No gap.",null,[10,11],"Storyboard","Cinematic","AI-Generated Cinematic Female Figure","EvoLinkAI\u002Fawesome-gpt-image-2-API-and-Prompts (case 105)","2026-06-18","storyboard-cinematic-2844",[17,26,36,46,59,69],{"id":18,"url":19,"thumb":19,"prompt":20,"prompt_cn":8,"prompt_en":20,"tags":21,"title":23,"source_repo":24,"date":14,"width":8,"height":8,"slug":25,"urlWebp":19,"thumbWebp":19},2725,"\u002Fimage\u002Fb76c4e7c5e1c4628.webp","Create an album cover inspired by this playlist: [playlist], translating its mood into colors, textures, objects, and cinematic composition, with no artist names. https:\u002F\u002Ft.co\u002Ft1efbQ9sgP",[11,22],"Texture","AI-Generated Cinematic Music","EvoLinkAI\u002Fawesome-gpt-image-2-API-and-Prompts (case 261)","cinematic-texture-2725",{"id":27,"url":28,"thumb":28,"prompt":29,"prompt_cn":8,"prompt_en":29,"tags":30,"title":33,"source_repo":34,"date":14,"width":8,"height":8,"slug":35,"urlWebp":28,"thumbWebp":28},2579,"\u002Fimage\u002F2cbd247e791e4cc4.webp","Ultra-realistic soft aesthetic fashion magazine cover portrait of a young East Asian girl with short messy black bob hair wearing a beige wide-brim hat, white blouse, oversized dark cardigan, and deep red ribbon bow tie. Minimal luxury Korean editorial vibe, warm beige monochrome palette, cinematic natural window light, soft shadows, dreamy atmosphere, shallow depth of field, photoreal skin texture, delicate facial features, calm expression, centered composition. Luxury typography layout design with huge serif title \"ELEGANCE\" at the top, handwritten script text \"Timeless\", elegant fashion magazine graphics, tiny editorial texts, minimalist premium branding, clean spacing, aesthetic magazine cover composition, Vogue-inspired layout, subtle film grain, cozy autumn mood.",[31,32,11],"Minimalist","Luxury","AI-Generated Cinematic and Minimalist Jewelry","EvoLinkAI\u002Fawesome-gpt-image-2-API-and-Prompts (case 244)","minimalist-luxury-cinematic-2579",{"id":37,"url":38,"thumb":38,"prompt":39,"prompt_cn":8,"prompt_en":39,"tags":40,"title":42,"source_repo":43,"date":14,"width":8,"height":8,"slug":44,"urlWebp":45,"thumbWebp":45},2557,"\u002Fimage\u002F62da569d03db47cc.jpg","- Step 1: Generate storyboard with GPT Image 2",[41,10],"Social Media","Storyboard Luxury Cycling Storyboard Poster","EvoLinkAI\u002Fawesome-gpt-image-2-API-and-Prompts (case 222)","socialmedia-storyboard-2557","\u002Fimage\u002F62da569d03db47cc.webp",{"id":47,"url":48,"thumb":48,"prompt":49,"prompt_cn":50,"prompt_en":49,"tags":51,"title":54,"source_repo":55,"date":56,"width":57,"height":57,"slug":58,"urlWebp":48,"thumbWebp":48},316,"\u002Fimage\u002F700e31d8804d425e.webp","{\n  \"type\": \"4-panel vertical comic strip\",\n  \"style\": \"{argument name=\\\"art style\\\" default=\\\"black and white pencil sketch, crosshatch shading, satirical caricature comic\\\"}\",\n  \"characters\": {\n    \"subject_1\": \"{argument name=\\\"main character\\\" default=\\\"Sam Altman\\\"}, curly hair, casual sweater\",\n    \"subject_2\": \"{argument name=\\\"interviewer\\\" default=\\\"Ronan Farrow\\\"}, suit, tie, holding notepad\"\n  },\n  \"layout\": {\n    \"panels\": [\n      {\n        \"panel_number\": 1,\n        \"top_caption\": \"SAM ALTMAN THINKS THIS WILL BE A NICE LITTLE PROFILE...\",\n        \"scene\": \"subject_1 looking smug with hands steepled; subject_2 looking serious taking notes.\",\n        \"thought_bubble\": \"I'LL BE CHARMING. IT'LL BE A GREAT CHARACTER PIECE. PEOPLE WILL LOVE IT.\",\n        \"center_text\": \"THE RONAN FARROW INTERVIEW\",\n        \"inset_portraits\": {\n          \"count\": 2,\n          \"labels\": [\"HARVEY WEINSTEIN EXPOSED\", \"LESLIE MOONVES EXPOSED\"]\n        },\n        \"info_boxes\": {\n          \"count\": 3,\n          \"text\": [\n            \"RONAN FARROW: PULITZER PRIZE-WINNING REPORTER WHO EXPOSED HARVEY WEINSTEIN AT THE NEW YORKER\",\n            \"AND LESLIE MOONVES AT CBS.\",\n            \"POWER. ABUSE. ACCOUNTABILITY.\"\n          ]\n        }\n      },\n      {\n        \"panel_number\": 2,\n        \"top_caption\": \"CUT TO...\",\n        \"scene\": \"Close-up of subject_1 looking shocked and horrified.\",\n        \"article_header\": \"{argument name=\\\"publication\\\" default=\\\"THE NEW YORKER\\\"}\\nTHE SAM ALTMAN PROFILE\\nTHE OPENAI CEO'S COMPLICATED QUEST\\nBy Ronan Farrow\"\n      },\n      {\n        \"panel_number\": 3,\n        \"top_caption\": \"SOON AFTER THE ARTICLE IS PUBLISHED...\",\n        \"scene\": \"subject_1 looking extremely stressed, sweating, holding a phone to his ear. Surrounded by 6 hands holding smartphones.\",\n        \"phone_labels\": [\"VC\", \"REPORTER\", \"EX-STAFFEE\", \"INVESTOR\", \"TECH CEO\", \"FORMER COLLEAGUE\"],\n        \"shouts\": {\n          \"count\": 8,\n          \"text\": [\n            \"{argument name=\\\"main accusation\\\" default=\\\"LIAR\\\"}!\",\n            \"COMPULSIVE LIAR!\",\n            \"PATHOLOGICAL LIAR!\",\n            \"YOU CAN'T STOP LYING!\",\n            \"LIAR!!!\",\n            \"SOCIOPATH! (ALLEGEDLY)\",\n            \"EVERYTHING HE SAYS IS A LIE!\",\n            \"MANIPULATIVE LIAR!\"\n          ]\n        },\n        \"sound_effects\": \"RING! RING! RING!\"\n      },\n      {\n        \"panel_number\": 4,\n        \"top_caption\": \"AND THE REPORT CONCLUDES...\",\n        \"scene\": \"subject_1 looking utterly defeated and depressed.\",\n        \"quote_box\": \"\\\"ALTMAN FREQUENTLY AND CONSISTENTLY LIES TO INVESTORS, EMPLOYEES, THE BOARD, AND EVEN CLOSE FRIENDS.\\\"\\n\\\"HE APPEARS TO HAVE NO COMFORT TELLING FALSEHOODS.\\\"\\n\\\"HE IS, BY MANY ACCOUNTS, A COMPULSIVE LIAR AND A SOCIOPATH.\\\"\\n(ALLEGEDLY)\",\n        \"thought_bubble\": {\n          \"scene\": \"Happy subject_1 holding a 'WORLD'S BEST CEO' mug.\",\n          \"text\": \"I THOUGHT IT WOULD BE A NICE LITTLE PROFILE...\",\n          \"sparkle_words\": {\n            \"count\": 4,\n            \"text\": [\"GENIUS!\", \"VISIONARY!\", \"INSPIRING!\", \"BRILLIANT LEADER!\"]\n          }\n        },\n        \"bottom_caption\": \"INSTEAD, IT'S THE PROFILE THAT EXPOSES HIM.\"\n      }\n    ]\n  }\n}","",[10,52,53],"Typography","Portrait","Satirical Sam Altman Interview Comic Strip","https:\u002F\u002Fgithub.com\u002Ffreestylefly\u002Fawesome-gpt-image-2.git","2026-05-15",1024,"storyboard-typography-portrait-316",{"id":60,"url":61,"thumb":61,"prompt":62,"prompt_cn":50,"prompt_en":62,"tags":63,"title":66,"source_repo":55,"date":67,"width":57,"height":57,"slug":68,"urlWebp":61,"thumbWebp":61},2277,"\u002Fimage\u002Fee0e09edecf54ebc.webp","Create a highly detailed cinematic miniature tilt-shift travel scene of [CITY NAME] featuring a realistic [VEHICLE NAME] driving along a winding elevated road that emerges naturally from a printed vintage-style city map. The road should curve dramatically toward the background skyline and landmarks of [CITY NAME], while the vehicle remains the clear focal point in the foreground.\n\nBlend the real city seamlessly with the illustrated map surface so the road appears integrated into the map itself. Include recognizable local landmarks, waterways, architecture, vegetation, and atmosphere associated with [CITY NAME], but keep the composition clean and uncluttered.\n\nShow large bold typography of \"[CITY NAME]\" printed directly on the map in the foreground. Use warm golden-hour lighting, shallow depth of field, realistic textures, cinematic shadows, aerial perspective, and photorealistic detail. The overall aesthetic should feel like a premium Instagram travel poster mixed with a miniature diorama.\n\nAspect ratio 1:1.",[64,65,10],"City","Photography","Miniature Tilt-Shift City Travel Scene","2026-06-05","city-photography-storyboard-2277",{"id":70,"url":71,"thumb":71,"prompt":72,"prompt_cn":50,"prompt_en":72,"tags":73,"title":75,"source_repo":55,"date":76,"width":57,"height":57,"slug":77,"urlWebp":71,"thumbWebp":71},2257,"\u002Fimage\u002F358595d692d14bfc.webp","**ROGUE VIPER — VIDEO GAME CONCEPT ART SHEET PROMPT**\n\n---\n\nOfficial AAA video game concept art sheet titled **'ROGUE VIPER'** for an Unreal Engine 5 third-person action-stealth game. Professional game development documentation layout on a dark charcoal #1A1A1A background with gold stencil label typography throughout. Four clearly labeled panels arranged in a 2×2 grid with a header and footer.\n\n---\n\n**SHEET HEADER** — Bold gold stencil font title text: **ROGUE VIPER** centered at top. Subtitle beneath in smaller tracking-heavy label font: **CHARACTER & ENVIRONMENT CONCEPT SHEET | UNREAL ENGINE 5 | ACTION \u002F STEALTH — THIRD PERSON**\n\n---\n\n**PANEL 1 — TOP LEFT — Label: \"PROTAGONIST: MEI LIU \u002F ROGUE VIPER\"**\n\nFull-body character turntable reference of a 30-year-old East Asian Chinese-American female operative. Athletic and toned, 5'8\", long straight black hair worn loose, calm neutral expression with sharp eyes. Wearing a form-fitting matte black tactical bodysuit with gold accent seams running along the shoulders, forearms, and thighs, gold cobra snake belt buckle at the waist, calf-high black tactical boots with subtle gold trim. Armed with twin suppressed 9mm pistols holstered on each hip with custom viper-scale grip texture, a serrated combat knife sheathed vertically on the right thigh, and a compact pneumatic grappling hook launcher mounted on the left forearm. Three views arranged side-by-side: front, 3\u002F4, and back. Unreal Engine 5 physically-based rendering, photorealistic skin and fabric materials, neutral 3-point studio lighting for maximum clarity, gold and matte black color scheme throughout.\n\n---\n\n**PANEL 2 — TOP RIGHT — Label: \"ENEMY TYPE 01: OBSIDIAN PROTOCOL ENFORCER\"**\n\nThree enemy soldiers shown as character references against a dark background. These are elite private military contractors working for a shadow arms cartel called Obsidian Protocol. Their uniform: slate-gray and black modular plate carriers with deep crimson geometric hex-patch insignia on the shoulder, full-face ballistic visors with a dark red tinted lens, black tactical gloves, reinforced combat boots. Armed with compact bullpup assault rifles with red laser sights. One figure standing in neutral patrol stance, one crouched in a ready alert position, one depicted mid-aim with rifle raised. All three shown at the same scale for comparison. Same UE5 photorealistic PBR render style. Crimson and slate-gray color language to contrast Viper's gold and black.\n\n---\n\n**PANEL 3 — BOTTOM LEFT — Label: \"STEALTH ENVIRONMENT: OBSIDIAN PROTOCOL BLACK SITE — ALPINE RESEARCH FACILITY\"**\n\nWide cinematic establishing shot of a stealth mission environment. A hidden high-altitude research facility buried inside a snow-covered mountain, accessible only via an underground tram. Interior architecture is brutalist concrete and frosted glass, dimly lit with cold white fluorescent overhead strips and amber emergency lighting casting long dramatic shadows across polished concrete floors. Rows of classified server terminals and cryogenic storage units line the walls. Ventilation shafts visible in the ceiling above catwalks. A security camera sweeps a slow arc over a central corridor below. In the foreground, Rogue Viper is pressed flat against a concrete pillar in deep shadow, body low, watching two Obsidian Protocol enforcers on patrol below, one holding a flashlight. The scene communicates tension, patience, and tactical opportunity. Unreal Engine 5 Lumen global illumination, volumetric cold air haze, photorealistic ice and concrete materials, deep crushed blacks with cold white and amber lighting contrast. Cinematic wide 2.39:1 style composition within the panel.\n\n---\n\n**PANEL 4 — BOTTOM RIGHT — Label: \"ACTION SET PIECE: OBSIDIAN PROTOCOL FREIGHT DEPOT — COLLAPSED BRIDGE CANYON\"**\n\nWide cinematic action shot of a high-octane firefight environment. A sprawling open-air industrial freight depot at the edge of a sheer cliff canyon at dusk, with a collapsed suspension bridge dangling over the chasm below. Shipping containers and heavy crane equipment provide cover geometry. Rogue Viper is captured mid-movement in a dynamic gunfight pose — body low, both suppressed pistols raised and firing, muzzle flashes illuminating her face with sharp white light. Three Obsidian Protocol enforcers are positioned around her — one diving behind a container, one firing from atop a crane platform, one falling backward off the edge of the depot platform. Background: deep canyon with a river of orange reflected sunset light far below, dust and smoke rising from the firefight, a military helicopter approaching in the far distance. Warm dusk amber and cool canyon shadow blue provide dramatic color contrast. UE5 ray-traced reflections on metal container surfaces, particle systems for dust and muzzle smoke, cinematic depth of field on background elements.\n\n---\n\n**SHEET FOOTER** — Color palette chip row along the bottom of the sheet: matte black #1A1A1A, dark charcoal #2B2B2B, viper gold #D4AF37, gunmetal #3E3E3E, obsidian crimson #8B1A1A, slate gray #6B7280, cold white #E8EEF4. Label above chips: **COLOR PALETTE**. Footer text beneath: **ACTION \u002F STEALTH — THIRD PERSON — UNREAL ENGINE 5 — © ROGUE VIPER GAME STUDIOS**\n\n---\n\n**UNIVERSAL STYLE CONSTRAINTS — APPLY TO ALL PANELS:**\nPhotorealistic only throughout the entire sheet. No anime, no cartoon, no stylized illustration, no cel shading, no comic book rendering. Unreal Engine 5 cinematic render quality with physically-based materials. Anamorphic lens character on all environment shots. Crushed blacks and desaturated mid-tones across all panels. Professional AAA game studio concept documentation format comparable to Naughty Dog, Ubisoft, or Guerrilla Games internal production art.",[65,10,74],"Abstract","AAA Game Character Concept Art Sheet","2026-05-27","photography-storyboard-abstract-2257",1781759314316]